Skill Self-Play: Pushing the Frontier of LLM Capability with Co-Evolving Skills
Siyuan Huang, Pengyu Cheng, Haotian Liu, Tao Chen, Yihao Liu, Jingwei Ni, Shijie Zhou, Ziyi Yang, Gangwei Jiang, Mengyu Zhou, Yu Cheng, Xiaoxi Jiang, Guanjun Jiang
Read on arXiv →Key claim
Skill Self-Play enhances LLM training through co-evolution.
In plain English
Imagine you're developing an AI that needs to learn and adapt in real-time, like a personal assistant that can handle a variety of tasks. The challenge lies in ensuring that the AI can learn from its experiences without getting stuck in narrow domains or being misled by unreliable feedback. Current methods often struggle with this balance: they either provide precise feedback in limited environments or allow for broad exploration but risk learning from misleading rewards, which can lead to poor performance. This is what's called the dilemma of task diversity versus verification reliability.
To address this, the authors propose a framework called Skill Self-Play, which uses a co-evolutionary approach to training. The idea is to create a system where different skills can be developed and verified in specific scenarios while still allowing for a wide range of tasks. In this setup, a proposer generates challenging tasks based on dynamically selected skills, a solver works on finding solutions, and a skill controller gathers feedback to refine the skills. This interactive loop helps ensure that the AI can explore new tasks while still being grounded in reliable execution. Compared to previous methods, Skill-SP effectively bridges the gap between structured learning and open-ended exploration, leading to improved performance in various benchmarks and helping initially misaligned models find their footing.
The approach introduces a novel co-evolutionary framework that balances task diversity and verification reliability.
Empirical evaluations on benchmarks support the effectiveness of the proposed method, though details on baselines could be clearer.
Deep reliability assessment
The methodology supports the co-evolution of skills in LLMs through a structured reinforcement learning loop, but the claims of consistently pushing performance ceilings may be overclaimed without broader empirical validation.
Reproducibility
yes, open source code is available at the provided GitHub URL.
Key figure
Figure 2 illustrates the performance footprint of Skill-SP, showing its capability expansion across tool-calling and logical reasoning tasks.
